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Fusion 360 mac
Fusion 360 mac







fusion 360 mac fusion 360 mac

That is the SOLE purpose of it, why do we accept that? The whole application is architectured to lock you in. I'm sure I'm mistaken on some points (please correct me!), because I vomit every time I decide I want to try it and start the download process and start reading their pages (and I don't think I even got to the privacy policy). But you don't want the files in the same version control system that you use for everything else? What's next, save your python files in another cloud? It's absurd.Ĭan you export your files to be workable in any other software? (aside from very expensive autodesk products)Īre you not risking loosing everything you ever produced? It's like python2 -> python3 but instead of compatibility issues your code just disappears or held hostage. But are people really that eager to be completely dependent on autodesk?ĭo people not realize that perhaps the reason for why fusion 360 is so cheap is because they are aiming (and on a fast track) to get complete monopoly? Does that not bother anyone? You wouldn't even be able to stick to an older version of the software.Ĭan you even version control your files? (will you in the future, without buying the premium package?) Yes I know the cloud has your back and everything. Fusion 360 is an awesome piece of software. Now that you have stitched and rendered your content, you can import your full spherical clips into Adobe Premiere CC for editing, or your punched-out 1080p clips into editing software of your choice (GoPro Studio, iMovie, etc.).It really saddens me that people are recommending fusion 360 here.

fusion 360 mac

  • Click “render” and let Fusion Studio work its magic.
  • Once you have composed your shots, click “Add to Render Queue.”.
  • Use the Yaw, Pitch, Roll and FOV (OverCapture) sliders to adjust your composition.
  • If you want to punch out multiple angles out of a single clip with OverCapture, select the “shot” on the left, and click “Create A Copy” at bottom right of Studio window. **Choose 360 if you plan to edit in Adobe Premiere CC with GoPro VR Plugins.

    fusion 360 mac

    Select “360” or “OverCapture” with the toggle below player at right of workspace.With your content organized at left of Fusion Studio window, select clips you want to render, choose your in- and out-points with the slider just below preview window.Open Fusion Studio with your camera connected, and select “Browse Camera Content.”.









    Fusion 360 mac